Category: programming
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Do you have any thoughts on programs or stacks for learning web development?
A friend asked me this recently and I wanted to capture my response. I’m curious to look back on it in a few years to see what will have changed. Assuming they want to work on the web: there’s a few primary categories of programming computers you need to know about: I do think it’s…
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Happy Holidays!
In lieu of physical cards this year I spent way too long putting together a digital version that has a few jokes that made us laugh: 2020 Salzman Holiday Card I really do want you to have a happy last few weeks of the year. If you celebrate Christmas, Merry Christmas! And here’s to a…
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Salzbaby.live Updater
Years ago when my daughter was born I put together a website/app thingy to help us keep people updated on the progress of her coming into the world. The idea was that it was a single page site that would display a single message at any one time. If you were curious how it was…
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Referencing directories in WordPress themes
I needed to enqueue a handful of scripts and stylesheets in a WordPress theme and ran into much confusion between which functions to use to return what paths from the parent theme vs. the child theme. To save myself later here is the breakdown of when to use what. Basic gist is that “stylesheet” will…
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From Hugo to WordPress
There are a million and one blog posts for “move from WordPress to Hugo!” out there. This is the opposite of that. Hugo is good I like Hugo a lot. If you need a static site generator I’d recommend it without reservation! Once I had it going it worked very well. I loved how fast…
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Some Thoughts on Tools
Here is what I’ve been learning about tools: Become enamored with taking care of your tools not buying new ones. Buy the cheapest tool you need for a job. If it breaks or fails its intended purpose then buy a more expensive replacement. Completing a project from start to finish is the only way to…
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How I Spent My Friday Night, or Why Framerate is the Wrong Choice for Managing Time-based Animations, Actions, and Effects
Of the bugs I have written a lot the one that keeps biting me is improperly locking an animation, effect, or action to the framerate of the game rather than to an elapsed time on a clock. You can never depend on your game running at a specific and consistent framerate across every device it’ll…
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Jekyll to Hugo Along with an Updated Deployment Script
I moved my blog from Jekyll to Hugo because I can’t leave well enough alone. Jekyll is wonderful, it’s also slower than it should be for building a site. Not like “go get some coffee” slow, but building felt sluggish. I also needed to reconfigure my workflow for publishing anyway. My earlier workflow involved running…
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Simple Deployment with Git
The gist of this is that we’re taking a local folder of a project, pushing it to a bare repo on the server, then the server runs a post-receive hook to check out the latest commit to a live folder on a server. What follows are my notes for how to make this happen using…